Showing posts with label graphic_novels. Show all posts
Showing posts with label graphic_novels. Show all posts

Wednesday, January 24, 2018

Smy, Pam. Thornhill.

Smy, Pam. Thornhill. Macmillan/Roaring Brook Press   2017   529p.  $19.99  ISBN 978-1-62672-654-3    ms      Graphic Novel            E-BN

Ella has just moved into a new home that overlooks the old, abandoned Thornhill Institute for orphans. Feeling lonely in a new environment, from her upper-floor bedroom window she sees a girl in the window of the institute and decides to explore the Thornhill property and home to find this new, mysterious, possible friend.

The story is told in alternating voices.  Mary, the girl in the window, tells her story, which takes place in a different time and is told through diary entries that  Ella finds. Ellas story is told through eye-catching, wonderful illustrations. As the story unfolds, the girlslives are paralleled through different times. Mary is a lonely orphan in 1982 dealing with the fact that she has not been adopted as the institute closes and facing a bully.  Ella, living in 2017, is a lonely girl in a new town.

The story is delivered beautifully in contrasting formats that lead to the mystery, excitement, and poignancy of the plot. While the novel could be considered haunting, the manner in which it is written makes it more suspenseful and intriguing than horrifying. The writing is fanatstic and the illustrations are exquisite.

Summary: Lonely Ella has just moved into a new home that overlooks the old, abandoned Thornhill Institute for orphans, where she sees a girl in the window and explores the Thornhill property and institute to find the link between herself and the girl she seeks to befriend.                           


Orphans and Family Life-Fiction             --Virginia McGarvey

Tuesday, March 31, 2009

Inanimatealice _ a graphic interactive novel

http://inanimatealice.com/

iTeach Inanimate Alice

This online graphic interactive novel tells the story of a young girl growing up in the beginning of the 21st Century. Throughout the novel she is accompanied by her digital friend, Brad.
“Written and directed by writer Kate Pullinger and digital artist Chris Joseph, this series of multimedia, interactive episodes uses a combination of text, sound, images, and games as Alice takes us on a journey through her life from the age of eight through to her twenties. Alice becomes a games animator; not just any animator, but a creator of characters for the most successful games company in the world.
And one character stands out: Brad, Alice's only true friend in life. The ten episodes of 'Inanimate Alice' become increasingly interactive and game-like, reflecting Alice's own developing skills as a game designer and animator. 'Inanimate Alice' is a study of human/computer relations in a world where having friends means never having to meet them.”

Inanimate Alice is used as an example of “internet art” at the Art Gallery, University of Maryland. The Art Gallery’s “Slow Reveal” -collection of links to internet art sites - was just launched yesterday, 3/29/2009.

Check out BPT for more on the technology of this story.