Thursday, January 9, 2014

Featherstone, Mark. Computer Games Designer: The Coolest Jobs on the Planet.


Featherstone, Mark.  Computer Games Designer: The Coolest Jobs on the Planet.  Capstone/Heinemann  2014  48p  ISBN 978-1-4109-5489-8  series: The Coolest Jobs on the Planet  ms/hs  E-BNS  Nonfiction

This brief book provides a wealth of information about a career as a computer game designer, delivered succinctly and including a number of aspects to this career.  The information is factual and informative and delivered in a fun and riveting manner.

In addition to the informative text, page layout resembles the graphics used in video games.
 Young gamers will relate to the full-color information flashes that occur on each page.  Text boxes allow for the information to be presented in brief related segments that will appeal to young readers.

Mark Featherstone has also expertly and responsibly provided information that realistically examines all areas of game design: from committing to
the decision to become a designer to working with a team; how to create a game; and the events that occur after production.  This short book will not only entertain young readers but also deliver reasonable and valid information as to how readers can embark on the path that should be taken in secondary school towards a career in this field.  This book is also an excellent resource for young readers, as it includes a comprehensive table of contents, a quiz to evaluate one’s aptitude for this a career, a glossary, a list of books and websites for further information, and an index.

Computer Games Designer is one book in The Coolest Jobs on the Planet series. Other titles in this series are
Wildlife Photographer, Special Effects Make-Up Artist, and Mars Rover Driver.   

Summary: This title provides information about the career of a computer games designer, including the commitment, the process of creating a game, a day in the life of a games designer, different roles in the process, game genres, working with others as a team toward production, and learning how to make the games.

Computer games-Careers                                 --Virginia McGarvey

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